Capcom Mega Man Zero 2 (GBA)
Price unavailable from 1 seller
Rating:
8
In Zero's first mission, the human researcher, Ciel, recruits the legendary warrior to fight against the anti-reploid organization "Neo Arcadia". Together, Zero and Ciel create a resistance group and put a stop to the senseless aggressions from the NAO. Once again humans and robot reploids are able to live in harmony. But for how long? In this next mission, Zero falls prey to a trap set by Neo Arcadia?s, self-appointed and ruthless commander. His plan is to trick Zero and use him to wreak chaos between reploids and humans once again. But, can he succeed?
| Review Date: 22-Apr-05 | |
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FOnewearl
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Rating: Time with product: 9 Months Strengths: Challenge (if your an avid gamer), solid control & graphics, since you play has zero give you a mega feel while mixing it up Weaknesses: challenge (if your a casual gamer or not much for games with insane difficulty) Summary: Second installment of this game on the GameBoy Advance dosen't change yet improves on what the first one did. I liked how you could upgrade your weapons in Mega Man Zero 2. The game dosen't really have alot of story but action games really don't have or need to be strong in that aspect but if you want a challenging solid 2D action game on the go & like(d) any of the Mega Man games look no futher then Mega Man Zero 2 |
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